World of Airports
Architected the complete UI/UX and design system for World of Airports, a mobile management simulator built from scratch. I designed complex HUDs and interaction patterns to support a massive feature set, ensuring a seamless experience for millions of players worldwide. focus - Mobile Game UI • Complex HUDs • Design Systems • High-Traffic UX impact - Scaled the interface to support global growth to 20M+ downloads.
Client
Flyboys Games
DELIVERABLES
UX Game Design Design System
Year
2020
Role
UX/UI Designer



